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DATA EAST UNIQUE HARDWARE
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18 Holes Pro Golf
1981 |
CPU: M6502 @ 1.5MHz, M6502 @ 0.5MHz
Audio: 2x AY-3-8910A @ 1.5MHz
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Backfire
1995 |
CPU: ARM @ 7MHz
Audio: YMZ280B @ 14MHz
Output: Dual Monitor System
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Battle Rangers / Bloody Wolf
1988 |
Main Processor: HuC6280 @ 7.159066 MHz
Sound: HuC6280 @ 7.159066 MHz, YM2203 @ 1.5 MHz, MSM5205 @ 384 kHz
Notes : A modified PC-Engine, differences are input ports are different (2 dips, 2 joysticks, 1 coin port), interface to palette chip is different (palette data is the same), extra sound chips, and extra processor to drive them, twice as much VRAM.
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Boogie Wings / The Great Ragtime Show
1992 |
CPU: 68000 @ 14MHz, HuC6280 @ 8.055MHz
Audio: YM2151 @ 3.58MHz, OKI6295 @ 1.006875MHz, OKI6295 @ 2.01375MHz
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Chanbara
1985 |
CPU: M6809 @ 1.5Mhz
Audio: YM2203 @ 1.5Mhz
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Competition Golf: Final Round
1985 |
CPU : M6809 @ 2 MHz
Sound : YM2203 @ 1.5 MHz
Res : 248x240
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Desert Assault / Thunder Zone
1991 |
CPU : 2x MC68000 x 2 @ 14 MHz
Sound : HuC6280 @ 4.0275 MHz, YM2203 @ 4.0275 MHz, YM2151 @ 3.58 MHz, 2x OKI6295 @ 7.627 kHz
Video Resolution: 320x240
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Destiny Horoscope
1983 |
CPU: M6809 @ 2MHz
Other: Printer
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No images available |
Diet Go Go
1992 |
CPU: 68000 @ 14MHz, HuC6280 @ 2.685MHz
Audio: YM2151 @ 3.58MHz, OKI6295 @ 1.006875MHz
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Dog-Fight
Data East / Technos - 1984 |
Main Processors: M6502 x 2 @ 1.5 MHz
Sound: AY-8910 x 2 @ 1.5 MHz
Video Resolution: 256x240
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Express Raider / Western Express
1986 |
CPU: DECO CPU16 @ 4MHz, M6809 @ 2MHz
Audio: YM2203 @ 1.5MHz, YM3526 @ 3.6MHz
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High Seas Havoc
1993 |
CPU: 68000 @ 7.670453MHz, Z80 @ 3.579545MHz
Audio: YM2612 @ 7.670453MHz, SMSIII PSG @ 3.579545MHz
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Hardware: This is an unusual Data East PCB based on the Sega Genesis / Megadrive
| PCB Picture : Large Picture |
Lemmings
1991 (Prototype) |
CPU: MC68000 (16-bit, 14 MHz)
Sound: M6809 (8-bit, 4.0275 MHz); YM2151 (3.58 MHz); OKI6295 (7.757 kHz)
Video Resolution: 320x224
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Notes : (Bryan McPhail) Licensed from the home computer version this game never made it past the arcade field test stage. Unlike most Data East games this hardware features a pixel layer and a VRAM layer, probably to make the transition from the pixel addressable computer code to the arcade hardware. As prototype software it seems to have a couple of non-critical bugs, the palette ram check and vram check both overrun their actual ramsize. |
Mad Alien / Mad Rider
1980 |
CPU: M6502 @ 1.324375MHz, M6502 @ 0.5MHz
Audio: AY-3-8910A @ 1MHz
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Metal Clash
1985 |
CPU : 2x M6809 @ 1.5 MHz
Sound Chip : YM2203 @ 1.5 MHz, YM3526 @ 3 MHz
Video Res : 256 x 232
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Pocket Gal Deluxe
1992 |
CPU: 68000 @ 14MHz
Audio: OKI6295 @ 1.006875MHz, OKI6295 @ 2.01375MHz
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Pro Yakyuu Nyuudan Test Tryout / Pro Baseball Skill Tryout
1985 |
CPU: M6502 @ 2MHz, M6502 @ 1.5MHz
Audio: YM2203 @ 1.5MHz
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Psycho-Nics Oscar
1987 |
CPU : 2x HD6309 @ 2 MHz
Sound : M6502 @ 1.5 MHz, YM2203 @ 1.5 MHz, YM3526 @ 3 MHz
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Tumble Pop
1991 |
CPU: MC68000 (16-bit, 14 MHz)
Sound: HuC6280 (8-bit, 4.0275 MHz); YM2151 (3.58 MHz); OKI6295 (7.757 kHz)
Video Resolution: 320x240
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