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SEGA SHOOTING ZONE HARDWARE
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HARDWARE DESCRIPTION
CPU : Z-80B @ 8MHz
ROM : 32K for code + up to 4 x 32/64K for banks
RAM : 16K
Video RAM : 64K (2 banks of 16K for each VDP)
VDP : 315-5124 (The 315-5124 is a TMS9928 VDP combined with a SN76489 sound chip!)
Colors : 64 (32 for each VDP. Each VDP picks its pallete from a possible 64 colors)
Resolution : 256 x 192
Screen Scroll : X, Y, partial
Audio : 6 tone channels and 2 noise channels
Characters : 8 x 8 (448 definitions per VDP)
Sprites : 8x8, 8x16, 16x16 (up to 128 on screen at a time)
Notes : This board is based on the Sega Master System home console hardware with 5 slots, similar to the Megatech, it has an 50 Pin Edge Connector, but it has smaller tracks then jamma.
Cabinet Notes : There were 2 versions, the first version was just a lightgun cabinet, and the second included a joystick, as seen above.

This hardware is based on Sega Master System


KNOWN SEGA SHOOTING ZONE GAME LIST
Black Belt
Gangster Town
Out Run
Shooting Gallery
Trap Shooting / Marksman Shooting / Safari Hunt


Black Belt
1986
Black Belt Black Belt
 

Gangster Town
1987
Gangster Town
Gangster Town Gangster Town
 

Out Run
1986
Out Run Out Run
 

Shooting Gallery
1987
Shooting Gallery Shooting Gallery
 

Trap Shooting / Marksman Shooting / Safari Hunt
1986
Trap Shooting / Marksman Shooting / Safari Hunt
Trap Shooting / Marksman Shooting / Safari Hunt Trap Shooting / Marksman Shooting / Safari Hunt
Trap Shooting / Marksman Shooting / Safari Hunt Trap Shooting / Marksman Shooting / Safari Hunt
Trap Shooting / Marksman Shooting / Safari Hunt Trap Shooting / Marksman Shooting / Safari Hunt
 

 

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