Main CPU: MC68000 @ 12MHz
Sound CPU: Z80 @ 4MHz
Sound hardware: YM2610 @ 8MHz
Sound Capability: Stereo up to 56KHz, 4 channels FM (4 operators + LFO) + 3 PSG + 1 noise + 7 4-bit ADPCM
Video hardware: 2 palette banks with 4096 (15-bit) colours each. Simple (4-bit) tile layer + 380 zoomable, linkable sprite-strips. Sprite-strips consist of upto 32 16x16 (4-bit) tiles each.
Resolution: 320x224.
Main RAM: 64KB
Sound RAM: 2KB
Video RAM: 128KB (only 68KB is used)
Main ROM: 128KB on-board (BIOS) + upto 8MB on cartridges
Sound ROM: 128KB on-board (only less then 32KB used) + upto 512KB on cartridges
Sprite ROM: up to 64MB
Tile ROM: 128KB on-board + 128KB on cartridges, later cartridges use a portion of sprite ROM that can be larger.
Sound ROM: up to 16MB
Backup RAM: 64KB
Clock/calender: NEC uPD4990a
Memory Cards: JEIDA 3.0 compliant.
PCB Configuration : Available in 1 Slot, 2 Slot, 4 Slot and 6-slot variants. Some later games also came on dedicated boards. Revisons : There are 6 revisions of the 1 slot board, MV-1, MV-1A, MV-1B, MV-1C, MV-1F, MV-1FZ. If you have a choice, the MV-1 and MV-1F boards are the ones to pick, having stereo support and joystick ports, the MV-1 board is also the only 1 slot board to support for the MV-IC memory board.
The multislot PCBs are MV-2F, MV-4F and MV-6F and have most if not all features. The 6 slot board is notoriously unreliable, but then it's more complicated and a lot larger than the rest.
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