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NAMCO SYSTEM 246 HARDWARE
[ BACK TO MAIN PAGE ] - [ NAMCO HARDWARE PAGE ]
 
HARDWARE DESCRIPTION
CPU : 128 Bit "Emotion Engine"
- System Clock: 300 MHz
- System Memory: 32 MB Direct Rambus
- Memory Bus Bandwidth: 3.2 GB per second
- Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
- Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
- Floating Point Performance: 6.2 GFLOPS
- 3D CG Geometric Transformation: 66 million Polygons Per Second
- Compressed Image Decoder: MPEG2
Graphics : "Graphics Synthesizer"
- Clock Frequency: 150MHz
- DRAM Bus bandwidth: 48 GB Per Second
- DRAM Bus width: 256 bits
- Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
- Maximum Polygon Rate: 75 Million Polygons Per Second
Sound : "SPU2+CPU"
- Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
- Sampling Frequency: 44.1 KHz or 48 KHz (selectable)
I/O Processor
- CPU Core: Current PlayStation CPU
- Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
- Sub Bus: 32 Bit
Notes : This is a rough approximation of the System246, as it is apparently slightly modified for each game or manufacturer (e.g. Namco and Sega have their own different revisions)

This hardware is based on Sony PlayStation 2


KNOWN NAMCO SYSTEM 246 GAME LIST
Page 1
Alien Sniper
Alpine Racer 3
Battle Gear 3
Battle Gear 3 Tuned
Bloody Roar 3
Capcom Fighting All Stars
Capcom Fighting Jam
Chokosoku Card Racer
Cobra : The Arcade
Dragon Chronicles
Dragon Chronicles II

Page 2
Fate : Unlimited Codes
Gun Survivor 3 : Dino Crisis
Idol Master
Minnade Kitaeru Zennou Training
Mobile Suit Gundam SEED : Federation Vs. Z.A.F.T.
Mobile Suit Gundam SEED : Federation Vs. Z.A.F.T. II
Mobile Suit Gundam Z : AEUG Vs. Titans
Mobile Suit Gundam Z : AEUG Vs. Titans DX
Pride GP 2003
Professional Baseball 2002
Quiz Mobile Suit Gundam: Tou. Senshi

Page 3
Ridge Racer V Arcade Battle
Rockman EXE: Battlechip Stadium
Samurai Surf X
Sengoku Basara X
Smash Court Pro Tournament
Soul Calibur II
Soul Calibur III Arcade Edition
Starblade : Operation Blue Planet
Taiko no Tatsujin 7
Taiko no Tatsujin 8
Technic Beat

Page 4
Tekken 4
Time Crisis 3
Vampire Night
Wangan Midnight
Wangan Midnight R
Zoids Infinity
Zoids Infinity EX
Zoids Infinity EX Plus

Pages:   1   2   3   4  

Ridge Racer V Arcade Battle
2001
Ridge Racer V Arcade Battle
Ridge Racer V Arcade Battle Ridge Racer V Arcade Battle
Ridge Racer V Arcade Battle Ridge Racer V Arcade Battle
Flyers : Normal Flyer - Normal Flyer
Cabinets : Twin
Prequels : Ridge Racer (1993) - Ridge Racer Three Monitor Version - Ridge Racer Full Scale (1994) - Ridge Racer 2 (1994) - Rave Racer (1995)
 

Rockman EXE: Battlechip Stadium
Capcom - 2007 (Prototype)
Rockman EXE: Battlechip Stadium
Rockman EXE: Battlechip Stadium Rockman EXE: Battlechip Stadium
Rockman EXE: Battlechip Stadium Rockman EXE: Battlechip Stadium
Notes : Designed to use the Navi Link System (NLS). The game deploys a plastic wafer, itself utilizing smart card technology for three-platform crossover. A players character can be used on a console, handle and arcade platform.
Prequels : Rockman : The Power Battle / Mega Man : The Power Battle (1995) - Rockman : The Power Battle (1995) - Rockman 2 : The Power Fighters / Mega Man 2 : The Power Fighters (1996)
 

Samurai Surf X
2002
Samurai Surf X Samurai Surf X Samurai Surf X
Flyers : Normal Flyer
Cabinets : Deluxe - Large
 

Sengoku Basara X
Arc System Works / Capcom - 2008
Sengoku Basara X Sengoku Basara X
 

Smash Court Pro Tournament
2002
Smash Court Pro Tournament Smash Court Pro Tournament
Flyers : Normal Flyer
 

Soul Calibur II
2002
Soul Calibur II Soul Calibur II
Soul Calibur II Soul Calibur II
Prequels : Soul Edge / Soul Blade (1995) - Soul Edge Ver.II / Soul Blade Ver.II (1996) - Soul Edge Ver.III / Soul Blade Ver.III (1996) - Soul Calibur (1998) - Soul Calibur Ver.B (1998)
Sequel : Soul Calibur III Arcade Edition (2005)
 

Soul Calibur III Arcade Edition
2005
Soul Calibur III Arcade Edition Soul Calibur III Arcade Edition
Soul Calibur III Arcade Edition Soul Calibur III Arcade Edition
Flyers : Flyer
Prequels : Soul Edge / Soul Blade (1995) - Soul Edge Ver.II / Soul Blade Ver.II (1996) - Soul Edge Ver.III / Soul Blade Ver.III (1996) - Soul Calibur (1998) - Soul Calibur Ver.B (1998) - Soul Calibur II (2002)
 

Starblade : Operation Blue Planet
2002 (Prototype)
Starblade : Operation Blue Planet Starblade : Operation Blue Planet
Starblade : Operation Blue Planet Starblade : Operation Blue Planet
Starblade : Operation Blue Planet Starblade : Operation Blue Planet
Starblade : Operation Blue Planet Starblade : Operation Blue Planet
Other Images : CG Render
Notes : You HAVE to see the cabinet of this game to fully apprecitate it, check out the O.R.B.S. cabinet in the Namco Special Hardware section...
O, and frankly Namco need a good kicking for this never making it past field testing.
Prequel : Starblade (1991)
 

Taiko no Tatsujin 7
2005
Taiko no Tatsujin 7
Prequels : Taiko no Tatsujin (1999) - Taiko no Tatsujin 2 (2001) - Taiko no Tatsujin 3 (2002) - Taiko no Tatsujin 4 (2002) - Taiko no Tatsujin 5 (2003) - Taiko no Tatsujin 6 (2004)
Sequel : Taiko no Tatsujin 8 (2006)
 

Taiko no Tatsujin 8
2006
Taiko no Tatsujin 8
Taiko no Tatsujin 8
Prequels : Taiko no Tatsujin (1999) - Taiko no Tatsujin 2 (2001) - Taiko no Tatsujin 3 (2002) - Taiko no Tatsujin 4 (2002) - Taiko no Tatsujin 5 (2003) - Taiko no Tatsujin 6 (2004) - Taiko no Tatsujin 7 (2005)
 

Technic Beat
Arika - 2002
Technic Beat Technic Beat
PCB : DVD and Cart.
 
Pages:   1   2   3   4  

 

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