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TAITO UNIQUE HARDWARE
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KNOWN TAITO UNIQUE GAME LIST
2 Minute Drill
Ashita no Joe
Ben Bero Beh
Colony 7
Darius
Field Goal
Halley's Comet
Midnight Landing
Panic Road
Phoenix
Power Blade
Sandlot Baseball / Kusayakyuu
Space Invaders : Qix Silver Anniversary Edition
Straight Flush
Trampoline
Wyvern F-0


2 Minute Drill
1993
Main CPU: 68000
Sound: Yamaha YM2610B
Taito custom ICs: TC0400YSC, TC0260DAR, TC0630FDP, TC0510NI0
2 Minute Drill
Notes : An American football game with a video screen.
PCB : PCB Picture
 

Ashita no Joe
Taito / Wave - 1990
Main CPU : 68000 @ 8 MHz, Z80 @ 4 MHz
Sound Chips : YM2203 @ 3MHz, MSM5205 @ 384 KHz
Ashita no Joe Ashita no Joe
PCB : Picture
 

Ben Bero Beh
1984
CPU : 6809
Sound CPU : Z80A
Ben Bero Beh Ben Bero Beh
 

Colony 7
1981
CPU : M6809 @ 1MHz
Sound CPU : M6809 @ 0.87MHz
Notes : Very similar to Williams Defender hardware.
Colony 7 Colony 7
Flyers : Normal Flyer
 

Darius
1986
Main Processors : 2xMC68000 @ 8MHz
Sound CPU : 2xZ80 @ 4MHz
Sound Chips : 2xYM2203; MSM5205
Video Resolution : 864x224 (3x288x224)
Hardware Notes : This game uses 3 x PC080SN for generating tilemaps. They must be mapped somehow to a single memory block and set of scroll registers.
There is an additional text tilemap on top of this, to allow for both background planes scrolling. This need is presumably what led to the TC0100SCN tilemap chip, debuted in Ninja Warriors (c) 1987. (The TC0100SCN includes a separate text layer.)
Darius
Darius
Darius
Flyers : Normal Flyer
Magazine reviews : C+VG Mar '87 - YS Sep '87 - YS Dec '89 - Crash Apr '87
Sequels : Darius 2 / Sagaia (1989) - Darius 2 (Dual Screen) (1989) - Darius Gaiden (1994) - Darius Gaiden Extra Version (1994) - G Darius (1997) - G Darius Ver.2 (1997)
 

Field Goal
1979
CPU : 6800
Field Goal Field Goal
Flyers : Normal Flyer - Other Flyer - UK Flyer
 

Halley's Comet
1986
CPU : M6809
Sound CPU : Z80
Sound Chip : 4xYM2149F
Halley's Comet Halley's Comet
PCB : PCB1 - PCB2
Magazine reviews : YS Oct '87 - C+VG Dec '86
 

Midnight Landing
1987
Main CPU: 68000
Sub CPU: 68000
DSP: TMS32025
I/O CPU: Z80
Sound CPU: Z80
Sound: YM-2151, MSM5205
Midnight Landing
Midnight Landing Midnight Landing
Flyers : Normal Flyer - Alternate Flyer
Magazine reviews : C+VG Aug '87
 

Panic Road
Taito / Seibu Kaihatsu - 1986
Panic Road Panic Road
CPU : Sony CXQ70116D-8 (v20)
Sound CPU : Toshiba T5182 (Z80 with ROM and RAM)
Sound Chip : YM2151
Notes : Panic Road seems to have been made by Taito, and although it uses some Seibu parts and their name appears in the gfx rom, Seibu seem to have had little to do with it
PCB : Picture
Flyers : Normal Flyer
 

Phoenix
1980
CPU : 8085A @ 2.75Mhz
Sound : TMS36XX, Custom Chip
Res : 248 x 208
Phoenix Phoenix
Flyers : Normal Flyer
 

Power Blade
Taito (Nintendo of America License) - 1991
This games runs on 's Nintendo Playchoice 10 hardware
Hardware : G-Board Hardware
CPU : Z80 @ 4 MHz, N2A03 @ 1.789772 MHz
Sound : Nintendo custom, DAC.
Power Blade Power Blade
Notes : The story, images, characters and just about everything is a direct rip-off of Terminator 2, its a miracle they didnt get sued off of the planet ;)
 

Sandlot Baseball / Kusayakyuu
1985
CPU: Z80 @ 2.34 MHz
Sound: Z80 @ 2.34 MHz, 2x AY-3-8910 @ 1.152 MHz, DAC
Sandlot Baseball / Kusayakyuu Sandlot Baseball / Kusayakyuu
 

Space Invaders : Qix Silver Anniversary Edition
2003
Main CPU: Renesas HD6412394TE20 H8S/2394 (ROMless version @ 20MHz)
Sound: OKI M9810B
Video: Sigma Xilinx Spartan XC2S50 FPGA, TI THS8134 Triple 8-Bit, 80 MSPS Video D/A Converter.
OSC: 20MHz & 44.8MHz
EEPROM: AT93C46 @ IC6
RAM: Cypress CY7C1021B 64K x 16 Static RAM (44-pin TSOP) x 3 (silkscreened WORK, FRAM0 & FRAM1)
Other: Renesas M5296FP Watchdog Timer IC with +5v constant-voltage power supply
TA8200AH - Dual Audio Power Amplifier (13Watts per channel)
TDP1030 - 2-In-1 Low-Side Switch for Motor, Solenoid and Lamp Drive
ROMS: F34-01 (IC13 M27C160 silkscreened PCM), F34-02 (IC2 M27C160 silkscreened PRG)

Notes: There are two known types of PCB;
1: - Secondary label 351100195 with a serial number labeled: S/N: SICABN/Cxxxx (xxxx=number of PCB), SPC INV CAB NO COIN
2: - Secondary label 351100210 with a serial number labeled: S/N: SIURxxxx (xxxx=number of PCB), SPACE INVADERS U/R
Space Invaders : Qix Silver Anniversary Edition
Space Invaders : Qix Silver Anniversary Edition Space Invaders : Qix Silver Anniversary Edition
Flyers : Normal Flyer
Prequels : Space Invaders (1978) - Space Invaders (1979) - Space Invaders (Colour) (1979) - Space Invaders Part II (1980) - Space Invaders II Cocktail (1980) - Space Invaders Deluxe (1980) - Space Invaders DX (1994) - Space Invaders DX (1994) - Space Invaders '95 : Attack Of The Lunar Loonies / Akkanvader (1995) - Space Invaders Anniversary (2003)
 

Straight Flush
1979
CPU : 6800
Straight Flush Straight Flush
Flyers : Normal Flyer - Other Flyer
 

Trampoline
1978
CPU : 6502
Trampoline
Notes : This was a cocktail machine, also known as Trapeze by Exidy.
Flyers : Normal Flyer
 

Wyvern F-0
1985
Hardware: 4 PCBs;
CPU board: Z80, ROM and RAM, 68705P5 MCU (protected)
Sound board: Z80, 2 x YM2149, OKI M5232
OBJ board: ROMs and RAM
Video board: ROMs and RAM, 4 x Fujitsu MB112S146, sprites are 32x32 and use 4 8x8 tiles with a look-up table in RAM holding the actual tile indexes plus a background and a text tilemap.
Wyvern F-0 Wyvern F-0
Wyvern F-0 Wyvern F-0
Flyers : Normal Flyer
Notes : The game boards produce two separate video outputs that are sent to two different screens housed in the cabinet. A half-silvered mirror is used to mix the images from the two screens in such a way as to produce a pseudo-3D effect. Backgrounds and enemies on the ground are displayed in the lower screen, while player ship and enemies in the air are displayed in the upper screen. These appear to be at different depths to the eyes of the player, thus giving the illusion of sprites in the air floating above the ground.
To further enhance the effect, the cabinet also has two speakers. The sound of enemies on the ground is heard from the bottom speaker, while the sound of enemies in the air is heard from the top speaker.
 

 

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