Main CPU : MC68EC020 @ 16MHz
Sound CPU : MC68000 @ 16MHz
Sound chip : ES5505 @ 16MHz
Sound DSP Chip : ES5510
Video resoution : 320x224
Board composition : Board and Cartridge Hardware Features : 4 scrolling layers (512x512 or 1024x512) of 4/5/6 bpp tiles, 1 scrolling text layer (512x512, characters generated in vram) 4bpp chars, 1 scrolling pixel layer (512x256 pixels generated in pivot ram) 4bpp pixels, 2 sprite banks (for double buffering of sprites), Sprites can be 4, 5 or 6 bpp, Sprite scaling, row scroll on all playfields, Line by line zoom on all playfields, column scroll on all playfields, Line by line sprite and playfield priority mixing, Alpha blending on playfields and VRAM layer. Notes : Pictures above are of a standard F3 cartridge system and the infinitly more rare single board version Emulators : MAME
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