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SEGA SYSTEM 16A HARDWARE
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HARDWARE DESCRIPTION
Main CPU : MC68000 @ 10 MHz
Sound CPU : Z80 @ 4 MHz
Sound chip : Yamaha YM2151 @ 4 MHz & NEC uPD7751 ADPCM Decoder
Video resolution : 320 x 224 (vertical)
Colour's : 4096
Board composition : CPU board + Video board
Hardware Features : 128 Sprites on screen at one time, 2 tile layers, 1 text layer, 1 sprite layer with hardware sprite zooming, translucent shadows
Pictures : Mother Board - Side B
Emulators : MAME


KNOWN SEGA SYSTEM 16A GAME LIST
Action Fighter
Alex Kidd : The Lost Stars
Body Slam / Dump Matsumoto
Fantasy Zone
SDI
Shinobi
Sukeban Jansi Ryuko
Tetris
Time Scanner
Wonder Boy III : Monster Lair


Action Fighter
1986
Hardware : No NEC uPD7751 ADPCM Decoder
Action Fighter Action Fighter
Notes : Player controls a bike that can be transformed into a sports car, a buggy, a boat or a chopper by accumulating various power-up's. Sega's answer to Midway's Spy Hunter.
Game Instruction : Page 1 - Page 2
Flyers : Normal Flyer
 

Alex Kidd : The Lost Stars
1986
Alex Kidd : The Lost Stars Alex Kidd : The Lost Stars
Notes : Cutesy platform game.
 

Body Slam / Dump Matsumoto
1987
Body Slam / Dump Matsumoto Body Slam / Dump Matsumoto
Body Slam / Dump Matsumoto Body Slam / Dump Matsumoto
Flyers : Normal Flyer
 

Fantasy Zone
1986
Hardware : No NEC uPD7751 ADPCM Decoder
Fantasy Zone Fantasy Zone
Notes : Great cutesy cartoon shooter where the enemy's drop coins and you can buy powerups from a shop, has game play similar to a more slow paced defender where you can also scroll the screen up and down a bit as well as left and right.
Flyers : Normal Flyer
Midis : Dreaming Tomorrow - Hot Snow - Victory Way - Don't Stop - Opa Opa! (version 2) - Round 4
Other version : Fantasy Zone (Sega Mega-Tech)
Sequels : Fantasy Zone II (1988) - Fantasy Zone 2 - Opa Opa
 

SDI
1987
Hardware : No NEC uPD7751 ADPCM Decoder
SDI SDI
Notes : This game uses a joystick to control your ship and a trackball to control your gun sight. This game was written at the height of Ronald Reagan's "Starwars" space bourne anti-missile program and used this for inspiration, it involved you shooting down missiles and other things that had been shot at the earth.
This game also exists on System 16B Hardware.
Flyers : Normal Flyer - Japanese Flyer
Cabinets : Upright
Midis : An Imminent War (version 2) - System Down (version 2) - Illusion
Magazine reviews : C+VG Sep '87 - Crash Oct '87 - YS Nov '87
Other version : SDI / Defense (1987,Sega System 16B)
 

Shinobi
1987
Shinobi Shinobi
Shinobi Shinobi
Notes : The seminal platform game that was the first to use large sprites, and spawned hundreds of copies and imitations, play a ninja that has to save the people kidnapped by the evil ninja clan.
This game also exists on System 16B Hardware.
Flyers : Normal Flyer - Other Flyer
Screenshots : Bonus Stage Screen
Cabinets : Upright
PCB : Top ~ Small - Large / Bottom ~ Small - Large
Other Images : Manual Cover
Midis : Theme 1 - Theme 2 - Theme 3 - Theme 4 (version 2)- Boss Theme - Game Over
Magazine reviews : YS Apr '88 - C+VG Mar '88
Other version : Shinobi (1987,Sega System 16B)
Sequels : Shadow Dancer (1989) - Shadow Dancer (1990) - Shinobi 3 (1993)
 

Sukeban Jansi Ryuko
Whiteboard - 1988
Sukeban Jansi Ryuko Sukeban Jansi Ryuko
Notes : This game also exists on System 16 Type B Hardware.
Other version : Sukeban Jansi Ryuko (1988,Sega System 16B)
 

Tetris
1988
Hardware : No NEC uPD7751 ADPCM Decoder
Tetris Tetris
Notes : Possibly one of the most popular games ever created, this game was designed by a Russian programmer called Alexey Pazhitnov. A simple concept, it just involves putting interlinked blocks together so that you when you get a complete horizontal line it disappears.
Probably the most copied and plagiarized game ever made, Atari also released a version of this in the same year.
This game also exists on System 16B Hardware.
PCB : ROM board
Midis : Main Theme
Other versions : Tetris (1988,Sega System 16B) - Tetris (1988,Sega System E) - Tetris (1989,Taito B System) - Tetris (1989,Sega Mega-Tech)
Sequel : Sega Tetris (1999)
 

Time Scanner
1987
Time Scanner Time Scanner
Flyers : Normal Flyer
Cabinets : Upright
 

Wonder Boy III : Monster Lair
Sega / Westone - 1988
Hardware : No NEC uPD7751 ADPCM Decoder
Wonder Boy III : Monster Lair Wonder Boy III : Monster Lair
Flyers : Normal Flyer
Magazine reviews : TGM Mar '89 - C+VG Feb '89 - ACE Mar '89
Prequels : Wonder Boy (1986) - Wonder Boy (1986) - Wonder Boy in Monster Land (1987)
Other version : Wonder Boy III : Monster Lair (1988,Sega System 16B)
 

 

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